![]() ![]() When exporting to PSP the "block" is extracted from VM1 and injected in VMP ![]() When exporting to USB the "block" is extracted from VM1 an saved separatedly as a PSV When importing the "block" is injected in the VM1 PARAM.PFD Signatures of some of the other files in the folder.PARAM.SFO Information about the Game Save.MC_Slot Inside a PS1 or PS2 Memory card, real or virtual, every one of the savedata items represented with an icon, A single savedata can use one or several slots in PS1, and always only one slot in PS2.Used as the file name when a single Game Save is exported to USB, e.g: BESLES-53702535953.PSV Identifyer of each Game Save of a PS1 or PS2 Memory Card.Any_Other_Files Represents all the other files in the folder generated by the game with any filename and filextensions that are dependant of each game and can vary, e.g: "PROFILE.BIN"(in PS3 Game Saves) or "SECURE.BIN" (in Minis Game Saves) etc.The name assigned to the card when it was created from the "Memory Card Utility (PS/PS2)" in XMB.Name of the folder where the game was installed (different than the TITLE_ID in their PARAM.SFO that refers to the original ID when the game was released years ago as a disc).Name of the folder where the savedata files are stored, composed by TITLE_ID + some variable characters added by the game, e.g: BLES00001-nick01save01.The number assigned by the system to this user when their account was created (is a counter). ![]()
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